Interesting things are happening for me in my early post-Kaplan days. I’ll fill you in on more details in the upcoming days and weeks. But, what I wanted to talk about was Games and Simulations in the Classroom. This is a course that I will be developing and teaching for the Graduate School of Marlboro College. We were thinking about launching it in the summer, but we’re putting feelers out now to see if there is an interest to actually run a group in January.
Let me know what you think by either putting a comment in below or sending me an email at wdebock (at) gmail.com. Let me know if you think there would be much interest in it generally, and whether you might be interested in signing up for the course yourself.
Here is a rough draft description of the course:
Games and Simulations
Integrate games and simulations into the classroom and instructional design. You don’t have to be a programmer to effectively teach students how to make games and simulations. This course will focus on how to teach programming, math, problem solving, analytical thinking, software engineering and math skills. Students will learn how to make simple games themselves with tools such as Scratch, Code Academy, and Wolfram Alpha and others. Reality Is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal is one of our central texts.
Format: Online with weekly synchronous sessions and other work in between.
Instructor: Will deBock.
Credits: 3 Graduate Credits.
All feedback is welcome,